“在我一生中, 我不记得自己曾有一刻不是在画画的….”
日本知名漫画家吉田龙夫与弟弟吉田健二、吉田丰治3人于1962 年10月联手创立“龙之子”动画制作公司(日文旧名:竜の子プロダクション,现改名:タツノコプロ)。吉田龙夫为第1代社长,弟弟吉田健二为动画制作人、龙之子的第2代社长,二弟吉田丰治(笔名:九里一平)为漫画家、动画制作人及龙之子的第3代社长。タツ(Tatsu)是吉田龙夫的昵称,可解释为龙夫之子,也是日文中“海马”之意,为海马形状商标的由来。
人及龙之子的第3代社长。タツ(Tatsu)是吉田龙夫的昵称,可解释为龙夫之子,也是日文中“海马”之意,为海马形状商标的由来。
“龙之子”叱吒日本动漫业界数十年,打造不下60余部动画片如《宇宙骑士》、《天空战记》和《科学小飞侠》等,有“强者的孵化器”之称,培育出大批动画人才和制作公司。当年许多工作人员如大河原邦男、高田明美、押井守、天野喜孝、真下耕一以及西久保瑞穗等皆出自“龙之子”,今日已成为动漫舞台上的国际级大师。
天野喜孝15岁进入“龙之子”直到而立之年离开,整整15年的工作职涯。这段从少年到青年时期的奋斗成长历程,为日后创作打下扎实基础。
天野刚开始为公司最年轻的员工,担任动画制作助理,经过两年训练后,吉田龙夫赏识其天赋,拔擢参与新制作企划,并于总裁办公室旁另辟一间办公室单独给予天野,开始交付人物设计工作。
天野喜孝总有源源不绝的想法创意,每每从编剧那儿得知人物的年龄、性别、性格特征等,即能迅速开展工作,以“天野嘉孝”署名,每周为当时上档的《科学小飞侠》、《时间飞船》、《再造人卡辛》等作品创造发表无数新的主角和敌人。除了人物造型,包括色彩系统、不同方位角度身形等。
“‘龙之子’对我而言是个如梦想盒子一般的公司,让我可以充分发挥。不可否认地,从和吉田先生的工作中所学习到的,对我的职涯和艺术工作上影响太大了。可以说今日所看到我的创作风格,很大程度归功于在“龙之子”这段时期的工作所学。”
“龙之子”叱吒日本动漫业界数十年,打造不下60余部动画片如《宇宙骑士》、《天空战记》和《科学小飞侠》等,有“强者的孵化器”之称,培育出大批动画人才和制作公司。当年许多工作人员如大河原邦男、高田明美、押井守、天野喜孝、真下耕一以及西久保瑞穗等皆出自“龙之子”,今日已成为动漫舞台上的国际级大师。
天野喜孝15岁进入“龙之子”直到而立之年离开,整整15年的工作职涯。这段从少年到青年时期的奋斗成长历程,为日后创作打下扎实基础。
天野刚开始为公司最年轻的员工,担任动画制作助理,经过两年训练后,吉田龙夫赏识其天赋,拔擢参与新制作企划,并于总裁办公室旁另辟一间办公室单独给予天野,开始交付人物设计工作。
天野喜孝总有源源不绝的想法创意,每每从编剧那儿得知人物的年龄、性别、性格特征等,即能迅速开展工作,以“天野嘉孝”署名,每周为当时上档的《科学小飞侠》、《时间飞船》、《再造人卡辛》等作品创造发表无数新的主角和敌人。除了人物造型,包括色彩系统、不同方位角度身形等。
“‘龙之子’对我而言是个如梦想盒子一般的公司,让我可以充分发挥。不可否认地,从和吉田先生的工作中所学习到的,对我的职涯和艺术工作上影响太大了。可以说今日所看到我的创作风格,很大程度归功于在“龙之子”这段时期的工作所学。”
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“In my whole life, I don’t remember a single moment where I am not drawing…”
In 1962, Tatsuo Yoshida, a leading Japanese cartoonist, established the cartoon studio Tatsunoko (formerly known as Tatsunoko Production) together with his two younger brothers, Kenji Yoshida and Toyoharu Yoshida. Tatsuo Yoshida was the first president of the studio, followed by Kenji Yoshida, and then by Toyoharu Yoshida. Tatsuo Yoshida is also known by fans as Tatsu, which means the son of Tatsuo. In Japanese, Tatsu also means the seahorse, hence the trademark of the studio.
Over the several decades since its established, Tatsunoko has produced over 60 animations, including Tekkaman Blade, TenKuu Senki Shurato, Science Ninja Team Gatchaman, among others. The studio is known as the cradle of talents, who has fostered many other animation talents and studios. Talents that used to work with Tatsunoko include Kunio Okawara, Akemi Takada, Mamoru Oshii, Yoshitaka Amano, Mashimo Kouichi, and Toshihiko Nishikubo, who are all well-known cartoonists worldwide today.
Yoshitaka Amano joined Tatsunoko at the age of 15 and left at the age of 30. During the 15 years from adolescence to young adulthood, Amano worked hard to develop his talent, building up a solid artistic foundation for his creative work in the future.
When joining Tatsunoko, Amano was the youngest employee. He worked as assistant animator. After two years of training, his talent was well recognized by Tatsuo Yoshida and Amano was then promoted to take part in the new anime productions. He also got his own office right next to the president, started character design for the studio.
Amano always had endless creative ideas. When receiving character specifics of age, gender, and temperament, he can immediately start design. Using his pen name, he created numerous heroes and villains every week for popular animations such as Science Ninja Team Gatchaman, Time Bokan, Casshan, etc. Apart from character design, he also worked on color design and visual dimensions.
“Tatsunoko is like a dream box for me, where I got to unleash my creative potentials fully. What I learned from Tatsuo Yoshida has had a huge impact on my career and artistic work. What you see as my personal creative style, to a large extent, is a result of my working days with Tatsunoko.”
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